Where Darkness Reigns

 

[1] RESURRECTIONS:

If you did not openly RP any sort of soul-saving / resurrections etc. at the time of the character's death, you do not get to use them after the fact. If it's not in play when you died, it's not in play, period.


[2] LEAVING COMBAT UNFINISHED (aka "Combat Ditching")

This is extremely important, and please be aware that it WILL be enforced.

Ditching RP in the middle of a combat, without prior clearance to leave from an 11th Hour ST, is grounds for automatic character death IC, and player ban/akick OOC. 

 

[3] "ONE-LINERS" & "AUTOKILLS" POLICY:


One-liners will NOT be accepted in place of any diced actions.
 

  • One-line kills are free-formed, run-on sentences pretending to be combat.
  • They encompass an entire melee in 1 sentence (i.e.: Mary walks into the bar, sees Jack, gets out her knife and cuts off his head (not allowing the other player any actions.)
  • In a One-Liner, the player executing it does not acknowledge any actions or counters to which the opponent could be entitled, and assumes all his actions against his opponent automatically succeed.)

No characters, whether PC or NPC, are entitled to an AutoKill.

 

  

[4] I NEED SOMETHING TO DO:


This is set up like a real city, meaning people come and go 24/7 and don't automatically cross paths.

You are responsible to play your character without being asked to, to be proactive in pursuing your declared goals and agenda. If you just need to do some OOC dice rolls or have an ST narrate a side scene, let us know.

You need to speak to an ST if you are having trouble figuring out what to do next IC. This is not a reason to fail to be IC once a week.

The ST’s are actually putting out leads and clues to things every time we go IC or ST something. However, we are not going to put up a big neon sign telling you what they all are. That takes the fun out of the RP.



[5] STORYTELLING: PLAYER'S PERSONAL STORYLINES & PLOTS


There are very few ST-driven plots in play, because we find that players ignore them, neglect them, or reroute them to their own agenda anyway. Therefore, the STs do not really do much in the way of formal group plotlines.
 
The STs will facilitate, support and expand things that players put into play. We prefer that the players choose their agenda based on their Big Four answers. They are more likely to stay engaged in a storyline that caters to their own RP agenda.

 


We do allow, and in fact encourage, our players to offer storylines of their own, provided you have cleared the content with an Op/ST, and continue to inform us of happenings in case they need reviewing. This does not make the player into an ST or give them any authority, other than permission to introduce plot elements to the Chronicle.

 

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